What I just described should be the average normal life cycle of a vault as far as maxing stats is concerned. As it already been stated, some room actually benefit from having full stats. Once you have 25 explorers with full stats and +17 END HP you'll start moving your full stat dwellers inside the vault for "normal" work. This is way more important than anything else. ![]() Even boosting STR for those dwellers who fight all the time make no difference in vault combat.Įventually you will max out every single stat for your explorers. or if I should try to max all stats to each Dweller in every room At the very start of your game you'll want to max out only ÉND and their working stat. so I'm wondering if I should just max out those 2 categories in each production room. I recall that in vault emergencies, STR or the room's production stat don't matter, END and health does. I'm finally at a point where I can have 6 people training and not lose production, so I'm starting up training on my production teams. Strength The S in SPECIAL stands for Strength. ![]() Good luck in keeping your vault safe and sustainable in the midst of a post-apocalyptic world. (initially I was hoping that by breeding them I'd get children with useful stats. Luck You will get to learn about all of them as you read this special stat guide. I made 6 max-stat characters for my Wasteland scavengers.
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